Only Muties and Starships
Master of Ordnance
The Master of Ordnance pledges to keep the void-ship’s weapons and fighting crew in the finest condition, and then directs them to destroy foes at the Lord-Captain’s order. He is responsible for the quality of gun-deck crews, the workings of the armoured munitions vaults deep within the vessel, and the operation of weapons in void-battle. If the vessel boasts torpedoes, fighter squadrons, or other more esoteric ordnance, then these crews and systems also fall under the Master’s purview.
This role is usually associated with the Arch-militant Career, but may also be selected by a character with the Void-master Career.
Examples of Immediate Subordinates
Assembled officers of each gun-deck, lance battery, and other ordnance system, munitions vault crew, commanding officer of small-craft squadrons.
Command: the varied battery and ordnance crews must fight as one, and the Master must lead them to do so.
Scholastic Lore (Tactica Imperialis): To use a weapon well, its place in the broader battle must be clear.
Trade (Voidfarer): Understanding the common practices of void-crew is necessary for those who direct their toil.
When firing ship weapons while benefiting from the Lock on Target Extended Action, the Master of Ordinance adds an additional +5 bonus to the Ballistic Skill Test.